1/27/2024 0 Comments Quake iii arenaE is an integer, and the eight bits craft a number using the same binary addition previously explained. The next eight bits represent an exponent, which we will call E.In the case of an inverse square root, the number has to be positive, so it’s always going to be zero. The first bit represents the sign of the number.The notation used to represent decimals is called IEEE 754, which has the following rules: Don’t stress if that went over your head it’ll come back up later in detail. To summarize without getting too technical, it involves taking an initial guess close to the expected answer (taken from a look-up table) and using a lot of iterative calculus to converge quadratically closer to the positive root of an x² = r function. Square roots are even worse, as they use Newton’s method of calculating. The computer needs to check after every iteration to see if it has passed zero, whereas with something like multiplication, say n*m, it can just add m to itself n times without needing to make additional checks in between. A simple division question, say n/m, is really saying “how many times do I need to remove m from n until I get zero?”. Division and square roots are both very computationally heavy, due to the nature of how they are performed. Truth be told, it’s not hard to compute the inverse square root of a number at all, but it’s very slow. By letting d² = x, we are thus looking to find 1/√x, which we will multiply our vectors by to normalize. d is the length of the vector, thus when it is normalized, it is dividing the length by √(d²). This calculation is done first to find d². This is used to calculate the length, c, of the hypotenuse of a right-angle triangle, but it can also be used to calculate the length of a vector in three dimensions: a² + b² + c² = d². In order to normalize a vector to a length of one, you just need to divide its length by its length, but what is its length? Well, if you think back to your high school algebra class, you may remember the Pythagorean theorem, a² + b² = c². Why this is important will be explained shortly, but for those who do understand C, try your best to follow along with the code and make sense of it yourself. The ultimate goal of this algorithm is to solve for the inverse square root of a number, i.e. Don’t worry if you don’t understand C coding, as each step will be explained later in further detail. But what exactly was the purpose of this algorithm, and how did it work? The Quake III Algorithm Itselfīelow is an image of the Quake III algorithm exactly as appears in its source code, complete with some pretty funny comments added by another developer. This code accomplished something that was seemingly mathematically impossible and allowed the game to function faster and more smoothly, and has been a subject of investigation for more than 15 years. Harness two, new powerups called Kamikaze and Invulnerability Shield, and four CTF-only Runes called Scout, Doubler, Guard, and Ammo-Regen.Quake III Arena is one of the most influential games in FPS history, not just for being one of the greatest early multiplayer-focused shooters, but also due to the absolutely ingenious Quake III algorithm in the source code.Wield three new guns: Chaingun, Nailgun, and Proximity Launcher.Fight against four new AI bots: Pi, Fritzkrieg, Janet, and James.Discover three new modes: One-Flag CTF, Overload, and Harvester.Play the new single-player “Tournament” mode. Warriors once alone must now join forces and face the Arena as one. Master your clan’s strengths and weaknesses across a variety of new modes and arenas. In this team-focused official expansion pack for Quake III Arena, choose one of five clans (The Fallen, Pagans, Crusaders, Intruders, and Stroggs) and fight for dominance. Wield twelve powerful and unique weapons.Experience thirty-five unique, gothic and sci-fi-infused arenas.Enjoy exciting modes including Free for All (FFA), Team Deathmatch (TDM), Tournament (1v1), and Capture the Flag (CTF).Play offline in single-player mode with AI-controlled bots.Compete in fast-paced multiplayer action for up to 16 players.Wield a variety of guns and power-ups as you fight for glory against ruthless combatants in high-tech and gothic arenas in this fast-paced, skill-based single-player and multiplayer FPS. The greatest warriors of all time and space have been summoned to battle for the amusement of an ancient alien race. *Quake III Arena now includes the main game and Quake III: Team Arena expansion pack. Quake III Arena is a critically acclaimed, multiplayer-focused, arena first-person shooter developed by id Software and released in 1999.
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1/27/2024 0 Comments Universe sandbox 2 steam idThis feature and interface are a work in progress. Artificial coloring is used here to help differentiate materials. Liquid materials added to the surface of a planet with the Planetscaping tool will blend over time. If you change the composition, the radius will change with it.
1/27/2024 0 Comments Uninstall little snitch 5 macHave you seen some of the terrible things people write on their Apple computers and phones!?!? Why isn’t Apple doing something to prevent such terrible things from being down with their software and hardware?įreedom of speech is guaranteed by the first amendment to the US Constitution, and is protected in many other countries as well. It’s a terrible idea for Apple to have control over what you can and can’t do with their software.I have no problem with this, as do all my non TidBITS Talker friends, family and almost all co-workers. Apple is one of the big opponents of right to repair laws, and one of the worst offenders.
1/27/2024 0 Comments Apple watch series 1 gesundheitNot all features are available on all devices. Browse interactive charts to review your health. Visualize and securely store health data from your iPhone and Apple Watch as well as from compatible devices and third-party apps. Some features, applications, and services may not be available in all regions or all languages. The Apple Health app provides a central and secure place for your health and fitness information, so it’s easily accessible and under your control. Editors' Note: The Apple Watch Series 1 is physically identical to the original Apple Watch but has a lower price. AFib History is available on Apple Watch Series 4 and later, including Apple Watch SE, and requires the latest version of watchOS and iOS. Little functionality without connected iPhone. AFib History is not currently approved and/or available in all regions. With all the naming conventions and other small changes, it can be hard to keep up with the latest Apple Watch info. Lokal Expert Bening Apple Watch Series 7 GPS, 45mm Aluminiumgehuse. Apple Watch Series 1 and 2 Extra: The Original Apple has upgraded its flagship Apple Watch wearable regularly since introducing the device in 2015. AFib History is for users 22 years or older and diagnosed with atrial fibrillation. Apple Watch 1 Apple Watch 2 Apple Watch 3 Apple Watch 4 Apple Watch 5.Data from the Cycle Tracking app should not be used to diagnose a health condition. The Cycle Tracking app and predicted fertile windows should not be used as a form of birth control or to support conception.Sleeping Respiratory Rate feature measurements are not intended for medical use, including self-diagnosis or consultation with a doctor, and are only designed for general fitness and wellness purposes.Adding medications with Camera requires iPhone XS, iPhone XR, or later with iOS 16.Additional information is available on the labels of your medications, but please consult your healthcare provider prior to making any decisions related to your health. The Medications feature should not be used as a substitute for professional medical judgment. But you must say one English word as you pass. This works well as a team game.Īpple Pass: Have all students sit in a circle. Ask a S a question and if s/he answers correctly then s/he can throw and try to hit one of the target objects to win points. table 5 points, door 10 points, trash can 20 points). For the competition, assign different classroom objects points (e.g. Stand the students in a line and let them test fly their planes. (Submitted by Libby McArthur).Īirplane competition: First, have your students make some paper airplanes. To help them you can give them a list of options, if you think they need some help. The one who guesses right gets a point and mimes the next action which the teacher writes on the board. The other students have to guess the adverb. The chosen student then does the activity in the way of the adverb. The teacher then shows the S a card with an adverb written on it, such as "slowly". (Submitted by Gareth Thomas).Īdverb Action: Teacher writes on the board an activity like "brush your teeth." S/He picks one student, they come to the front of the class. First one to do it gets their team a point. Students must jump to the chair on the other side of the room and back, sitting down in their chair students say "I can jump". One S from each team stands next to their chair and teacher calls an action, e.g. Have the students split into two teams and sit in lines with a chair by each team and one chair at the other end of the room. Use actions like jump, hop, clap, run etc. Action Race: This is a fun game using actions. 1/26/2024 0 Comments Fable 4 priceIf you haven't played the original Fable before, it still holds up, and we highly recommend it (you can buy Fable 1 for PC here ). We love the original Fable, and would want nothing more than to see a reboot of the franchise succeed. That would be a ridiculously wasteful process and would have pushed back the game's release by years. This is not true - Christopher Dring January 2, 2023Īlso, it just never made much sense logically that they switch engines four years into the game's development. We know that this rumor is false because the head of, Chistopher Dring, recently Tweeted the following in response to Idle Sloth: By Eddie Makuch, Phil Hornshaw, and Steve Watts on. But we can at least confirm that a recent (and somewhat malicious) rumor about the game's development is false.įable 4's Development Continues On Forzatech, No Switch To Unreal Engine 5ĭespite a recent 4chan rumor that made the rounds on a lot of popular YouTube channels, we can confirm that Fable 4's development continues as it begun on the Forzatech engine - they haven't made any plans to switch to Unreal Engine 5. A new game in the long-dormant, irreverent RPG franchise is on the way from Forza Horizon dev Playground Games. It also doesn't help that Microsoft are apparently forcing the devs to use outdated internal tools rather than the best available software on the market. Obviously, this isn't going to be an easy task for Playground Games, and the engine won't be as optimized for RPGs as an engine built from the ground-up with that genre in mind. In fact, as we heard about last year, they're using the same engine for Fable 4 as the one they use in Forza, the Forzatech Engine. Fable 4: Everything We Know A new game in the long-dormant, irreverent RPG franchise is on the way from Forza Horizon dev Playground Games. But this studio, who are most famous for developing Forza Horizon, haven't actually made an RPG before. And so development of the new Fable, which we're tentatively calling Fable 4, has been handed over to Playground Games. Lionhead, the British studio behind the original Fable trilogy, was closed down by Microsoft in 2016. It looks like Bowerstone, but the surrounding countryside is more reminiscent of the Albion from Fable 1, rather than the more industrialized lands of Fable 2. It spread like wildfire, but we can now (thankfully) confirm it was false. A recent 4chan rumor emerged that claimed Fable 4's development had effectively been restarted on Unreal Engine 5. 1/26/2024 0 Comments Imagemagick policy xmlįor the Unix or Linux pre-compiled uninstalled binary distributions, the configuration load order is: The client path is the execution path of your ImageMagick client (e.g. The environmental variable $PREFIX is the default install path (e.g. Under Unix and Linux, ImageMagick searches for each of the configuration files listed above by looking in the locations given below, in order, and loads them if found: type-windows.xml Associate names with Windows font glyphs. The Ghostscript package includes a number of fonts that can be accessed with ImageMagick. type-ghostscript.xml Configure Ghostscript fonts. type.xml Configure fonts.ĭefine the font name, family, foundry, style, format, metrics, and glyphs for any font you want to use within ImageMagick. Thresholds.xml Set threshold maps for ordered posterized dither. To limit the elapsed time of any ImageMagick command to 5 minutes, use this policy: For example, to limit the maximum image size in memory to 100MB:Īny image larger than this area limit is cached to disk rather than memory. Policies are useful for multi-user servers that want to limit the overall impact ImageMagick has on the system. Or use the resource policy to set resource limits. Use a policy to deny access to, for example, the MPEG video delegate, or permit reading images from a file system but deny writing to that same file system. policy.xml Configure ImageMagick policies.īy default any coder, delegate, filter, or file path is permitted. When available, to attempt to quickly determine the internet media type of aįile or data stream. ImageMagick uses combinations of this information, The filename pattern *.cdr, and also have an initial string of theĬharacters "CDRXvrsn". For example, files in the "Corel Drawĭrawing" format (mime type="application/vnd.corel-draw") are associated with Many files and data streams have identifiers that uniquely identify a mime.xml Associate an internet media type with a unique identifier. ImageMagick uses this information to quickly determine the type of image it is dealing with when it reads an image. For example, the GIF image format always begins with GIF8 as the first 4 characters of the image. Many image formats have identifiers that uniquely identify a particular image format. magic.xml Associate an image format with a unique identifier. Use this file to configure how the information will appear in a log message and where you want the logging messages posted. ImageMagick is capable of spewing copious amounts of informational or debugging statements. Currently only English and French translations are available in the english.xml and francais.xml configuration files. This configuration file lists locales that have a translation for each tag recognized by ImageMagick. Tags are short descriptions of a message such asįileNotFound or MemoryAllocationFailed. ImageMagick has a number of informational, warning, and error messages that are represented as tags. locale.xml Associate message tags with a translation for your locale. francais.xml Associate message tags with French translations. english.xml Associate message tags with English translations. Use this configuration file to map an input or output format to an external delegate program. ImageMagick relies on a number of delegate programs to support certain image formats such as ufraw-batch to read raw camera formats or Ghostscript to read Postscript images. delegates.xml Associate delegate programs with certain image formats. They include the version, release date, dependent delegate libraries, and quantum depth among others. MAGICK_TEMPORARY_PATH).Īs ImageMagick is built, a number of build parameters are saved to this configuration file. configure.xml Set ImageMagick build parameters and system-wide environment variables (e.g. This file maps a color name to its equivalent red, green, blue, and alpha intensities (e.g. It is often convenient to refer to a color by name (e.g. colors.xml Associate a color name with its red, green, blue, and alpha intensities.Ī number of command line options require a color parameter. For example, the PNG coder module not only supports the PNG image format, but the JNG and MNG formats as well. Some coder modules support more than one associated image format and the mapping between an associated format and its respective coder module is defined in this configuration file. ImageMagick has a number of coder modules to support the reading and/or writing of an image format (e.g. ImageMagick depends on a number of external configuration files detailed here: coder.xml Associate an image format with the specified coder module. 1/26/2024 0 Comments Mkvtools gui downloadsThere are plenty of options to edit while you inspect the properties. New files can be created from the processes of splitting the content. You can extract and merge codecs within the GUI. MKVToolNix is a multiplexer that can demux and mux data. You can use MKVToolNix to manipulate MKV files by using the mkvextract, mkvinfo, mkvmerge, mkvpropedit, and mmg tools. MKVToolNix lets you control the different factors that are within the MKV container format: header, subtitles, visuals, etc. MKV formats are a popular file type because they can package audio, video, and text content together. What is an MKV file?Īn MKV file is a digital container for multimedia files that can be called a Matroska file. MKVToolNix GUI is cross platform and available for Apple Mac, Linux, Microsoft Windows PC, and other Unix 32-bit and 64-bit operating systems. The freeware is an open source project developed by Moritz Bunkus that lets you modify the application in the C++ programming language. Fixes #3498.MKVToolNix is a free MKV manager that lets you create, edit, and view MKV files in a graphical user interface. mkvpropedit: fixed replacing chapters & tags in files that don't contain tracks.mkvmerge: mkvmerge will no longer write block addition mappings or the max block addition ID track header elements when creating a WebM file as those elements aren't supported there.Before no ID would be written, effectively using 1 as that's the default value for the corresponding element. 4 for HDR for VP9) the IDs will now be kept & written to the output file. mkvmerge: Matroska reader: when reading files that use block additions with IDs other than 1 (e.g. mkvmerge: AC-3: mkvmerge will now skip certain types of garbage data (16 bytes starting with 0x01 0x10) that can occur before each sync frame, fixing the file not being identified as AC-3.mkvmerge: mkvmerge will now only try to probe for VobSubs if the name of the file to identify ends in either `.idx` or `.sub`, preventing mis-identification of other file types if VobSubs with the same base name exist in the same directory.MKVToolNix GUI: the dialog for editing language tags is now created only the first time the user wants to edit a language tag & cached afterwards instead of creating a new instance each time.Double-clicks on other columns will do what they've done before, too: toggling the "Copy item" state. MKVToolNix GUI: multiplexer: double-clicking on certain columns in the "tracks" view will now toggle them directly (columns "Default track" & "Forced track") or activate the corresponding control (columns "Language", "Name" & "Delay").MKVToolNix GUI: multiplexer: automatically setting the destination file name: added an option in the preferences for using the first source file's directory name instead of its file name as the basis for the destination file name.Therefore the option to disable the dark mode has been removed. The Windows binaries are now built with said Qt version. The advantage is that as of Qt 6.5 the "Fusion" style properly supports Windows 10's & 11's dark application mode. MKVToolNix GUI: only on Windows: the GUI now uses Qt's "Fusion" style instead of the deprecated "Windows Vista" style.This discards any remaining packets of other tracks. mkvmerge, MKVToolNix GUI's multiplexer: added an option to stop processing after the primary video track ends called `-stop-after-video-ends`.mkvmerge: MP4 reader: the comment & encoder meta data (content of the `.©cmt` & `….©too` atoms) will now be copied over as global tags `COMMENT` & `ENCODER` respectively.mkvmerge: MP4 reader: the title/movie name meta data (content of the `.©nam` atom) will now be copied over as the segment title track header attribute.mkvmerge: Matroska reader: when reading WebM files that use block additions with ID 4 (HDR for VP9) an appropriate block addition mapping will be created automatically.mkvmerge: the maximum block addition ID track header value is now calculated automatically from both the existing mappings & the actually used block additions in the block groups.Currently only implemented for Matroska files where it contains the number of cue points. mkvmerge: JSON file identification: added a child element called `num_index_entries` to the `properties` track element containing the number of index entries found for a track.Removing block additional data is not possible anymore, as it is often required for proper decoding. mkvmerge: removed the option `-blockadd`. download the program by pressing the green DOWNLOAD NOW buttonĢ.This is a good step because Advanced Uninstaller PRO is a very efficient uninstaller and general utility to clean your Windows system. If you don't have Advanced Uninstaller PRO already installed on your Windows system, add it. Here are some detailed instructions about how to do this:ġ. The best EASY procedure to remove Pretty Good Solitaire version 10.3.1 is to use Advanced Uninstaller PRO. Sometimes this can be efortful because deleting this manually takes some skill regarding removing Windows programs manually. Pretty Good Solitaire version 10.3.1 is a program marketed by the software company Goodsol Development Inc. Frequently, users want to remove it. The information on this page is only about version 10.3.1 of Pretty Good Solitaire version 10.3.1.Ī way to delete Pretty Good Solitaire version 10.3.1 from your PC using Advanced Uninstaller PRO Pretty Good Solitaire version 10.3.1 installs the following the executables on your PC, taking about 1.18 MB ( 1239514 bytes) on disk. Note that you might receive a notification for administrator rights. goodsol.exe is the Pretty Good Solitaire version 10.3.1's main executable file and it takes around 1.11 MB (1162240 bytes) on disk. can be found here. Please open if you want to read more on Pretty Good Solitaire version 10.3.1 on Goodsol Development Inc.'s page. Pretty Good Solitaire version 10.3.1 is frequently set up in the C:\Program Files\goodsol folder, but this location can differ a lot depending on the user's option when installing the program. You can uninstall Pretty Good Solitaire version 10.3.1 by clicking on the Start menu of Windows and pasting the command line C:\Program Files\goodsol\unins000.exe. Read below about how to remove it from your PC. It was developed for Windows by Goodsol Development Inc. More information about Goodsol Development Inc. A way to uninstall Pretty Good Solitaire version 10.3.1 from your PCPretty Good Solitaire version 10.3.1 is a Windows program. 1/26/2024 0 Comments Autodesk maya tutsHere you can find a variety of playlists covering Maya fundamentals all the way through to more intermediate topics. If you are attempting to add Maya to your game dev workflow, check out the Game Dev Academy YouTube channel. Game Dev Academy □Īutodesk Maya is used a ton for video game development. It’s also worth checking out their Maya Tutorials playlist which contains over 40 videos to learn from, covering topics such as Maya features and additional plugins, to name just a few. This tutorial will present you with ways to use the Arnold renderer for lighting. With new advances in GPU technology, switching your renders between the GPU and CPU can allow you great flexibility.įlipped Normals has a great channel dedicated to learning 3D modeling. CPU rendering used to be the standard, but it can tie up your computer and take hours. Arnold seamlessly switches between GPU rendering and CPU rendering. When you render with Maya, you also have access to the Arnold renderer. With dozens of video tutorials to choose from, you are guaranteed to excel in Autodesk Maya after consulting this YouTube channel. Maya Guy is one 3D artist that has been working in broadcast, post-production, and animation for over 15 years. If you’re wondering if you can trust the expertise of this channel, don’t worry. Some playlists that are definitely worth checking out are his Maya Tutorials, which include dozens of new videos updated regularly, covering all of the necessary tips and tricks and a plethora of examples to practice with! Maya Guy □ĭedicated to hosting a variety of different Maya tutorials for people at all experience levels, Maya Guy is a great place to go, whether you are just starting out or continuing to build your skills. If you are looking for a starting point, his channel can help you along your path. Mike Hermes has a fantastic channel that shows all of the Maya updates throughout the years. If you feel ready to join the rest of Autodesk Maya users out there, you’re in the right place! Here are Vagon’s top picks for YouTube tutorials in the software to get started. It is considered one of the best software for 3D modeling. Maya is used in studios all over the world and can handle pretty intense post-production pipelines. At $1,275/year, the price can seem a bit intimidating, but be sure to check out their free trials to get a taste of the software first. If you want to check out the software, you can go here to download Maya. As an industry-standard, users of Autodesk Maya can feel good about the nearly unlimited features the software provides and the impressively fast live rendering on the software. It has high-end plugins and advanced tools that make it one of the best software for 3D rendering. Autodesk Maya is software used by 3D artists in various industries, including architecture, film, and TV. |
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